Unclaimed World is a single player, Windows PC game which draws inspiration from ‘The Settlers’, ‘Dwarf Fortress’ and Paradox games. Even though it’s fully released we keep adding additional patches — when you buy, you get access to all existing and future content.

Indirect control – the colonists are free and have a democratic society. Dissatisfied people can either leave or vote for improving their colony: Only if you have ambitious inhabitants will you access more advanced technology and develop a camp into a comfortable town.

-Realistic sci-fi, pioneer setting
-Simulation of alien nature, human needs and frontier community
-Detailed, flexible crafting

The game takes place in a realistic sci-fi setting, in a plausible future without Faster-than-Light travel. Humans landed on a Tau Ceti planet in 2238 after a 100 year journey. Over the generations, the Tau Ceti colonists lost the advanced equipment which was brought to the planet and the descendants formed simple frontier societies based on farming, fishing and trade.

In various scenarios and maps we explore the history of the planet’s colonization. The scenarios serve as an introduction to the game mechanics and will prepare you for the open-ended maps where you can challenge yourself, building up a colony from scratch. Below are descriptions of maps and scenarios that are available.

Fields of Tau Ceti are open-ended maps that take place in a primitive future centuries after planetfall. You begin with a community equipped for either hunting, farming or fishing and work off the land. Apart from an old robot, the people use simple technology such as smithing, small scale farming and black powder:


Fields of Tau Ceti currently has 2 maps + 1 large map version for powerful PCs.


Muckroot Mining Site is an open-ended map with a mining crew that extracts minerals surrounded by the dangerous Swarmers:

Twinkler Island is a scenario with a team of planet explorers that have crash-landed on an island and must wait for rescue. They are attacked by pack predators, the so-called “twinklers” and must locate their nests and come up with a way to clear them out:


Making Headway is an open-ended scenario where you grow a small farm community by expanding into rubber production, extracting sap from a dangerous swamp:


The Clay Pit is an open-ended tutorial where a scruffy crew of laborers make mudbricks for sale. See if you can turn the camp into a permanent settlement:


Castaways is a tutorial scenario that teaches you the game as you guide a group of stranded sailors to find food, fight ‘bush dragons’ and build a signal pyre on top of an island:


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